
In 2025, my focus is on blending innovation with purposeful storytelling. After a few years immersed in machine learning within the advertising space, I’m shifting toward integrating more narrative-driven elements—exploring how 3D, VR, and blockchain can converge to create immersive, meaningful experiences.
I’m also working with clients to apply mature AI tools in transformative ways, helping extend their capabilities and reimagine what their businesses can offer. At the same time, I continue to guide new teams and studios, empowering them to explore AI’s creative potential.
This year is about balance—building on the momentum of AI while expanding the creative possibilities both with and around it. As a project-based creator, my foundation remains rooted in storytelling, while staying open to where emerging technologies and collaborations may lead.
Inspired by my work with game narratives and AI storytelling, I’ve developed a deeply layered process that places people firmly at the center. These simulation agents are the result of blending AI's interpretative power with the lived insights drawn from real human experiences. It’s not just about processing data—it’s about crafting emotional and intellectual connections that resonate beyond the digital.
Why This Matters to Me – The ability to create realistic simulations centered around the human element to give depth and purpose - is the transformative factor that keeps people include in the loop. My process doesn’t just look at the data differently; it looks at people uniquely, not treating them or their digital counterparts as cookie cutters. In contrast, Digital Egos (other project) was born as a quick-start approach to explore new perspectives, but achieving deeper empathy and richer insights requires a longer-term, more intentional methodology. By focusing on how humans think, feel, and connect, and live their lives, this process makes AI more than just a shallow narrator, it becomes a partner in connecting to the complexity of our shared experiences.
I created Prompt Engineer Magic to tackle the challenges of precision and efficiency in prompt creation, especially when working with different models for generating images and videos. The constant research and refinment process inspired me to build a tool that taps into valuable resources—like documents, blogs, and ongoing experiments—to make it easier for anyone to create prompts tailored to each model. This way, we can all stay up-to-date with the latest AI techniques and community insights for producing visuals that are both accurate and authentic.
The Generation Analysis feature takes this a step further by offering suggestions to refine AI-generated visuals. For instance, it spots imperfections in images before advancing to video creation, saving time on unnecessary iterations and post-production fixes. It’s also a great way to sharpen your own skills—helping you learn what to look for to make better decisions and improve your understanding of prompt engineering over time
In 2024, I focused on AI projects that brought new possibilities to the studio and clients I worked with. This built on my earlier work with the Metaverse in 2022-2023, where I first integrated AI into Metaverse experiences.
2024 focued on creating workflows, exploring tools like ComfyUI, and experimenting with early generative media: video, images, and audio. Collaborating with partners like Adobe and Ragie.ai, and across sister agencies, it was a year of discovery and pushing boundaries.I also helped contribute to the groundwork for responsible AI use, working with our legal team to create guidelines that balanced innovation with client safety, and helping found the AI goverence within the studio I worked. It was about testing, sharing, and preparing for how generative AI can transform the concepts we did within advertising, visual, backoffice and strategy.
I had other creative things going on – like campaign pitching, idea vetting, general knowledge sharing, and developering – this sampling of AI related projects where creative boost.
In 2022 and 2023, the metaverse and NFTs dominated conversations in the digital space, and I was fully immersed in making practical uses of it that went beyond the buzz. From building virtual communities to designing NFTs that unlocked unique experiences, I explored the possibilities of these emerging technologies connecting to creators and audiences.
It was during this time that I began weaving machine learning research into my projects, opening the door to new creative and functional opportunities.
I made this game world to be playable online, in stores, and at tradeshows as VR. The web-based version is lightweight and designed for seamless embedding and creating new experiences.
The workflow is Unity for the VR creation. A combination of Unity for rendering the worlds with Maya for hotspot locations and special effects. It was designed to be quick to update for marketing changes.